UX Training: Knowledge that works – practical, interactive, team-strengthening

UX is not a department – UX is a mindset.

Building successful digital products takes more than the right tools. It takes a shared understanding of how user-centricity actually works – and how it can be practised day to day. Our UX Trainings create exactly that: solid knowledge, tangible methods, and direct practical relevance for everyone who works on digital products – in product management, development, or design.

All modules can be booked individually or in combination – remote or in-person. From a compact introductory session to a hands-on workshop.4

01
Module 1: UX Basics

What is User Experience – really, and why does it matter? An interactive introduction to UX definitions, process, roles & language.

02
Module 2: Usability Engineering

How do applications become genuinely user-friendly? A hands-on workshop on usability criteria, ISO 9241 & heuristics.

03
Module 3: User-Centred Working

How does it work in practice – and what's the secret to success? Mindset, methods, feedback loops & UX measurement explained clearly.

04
Module 4: User Story Mapping

How to structurally understand user needs and translate them into products. A workshop on creating and applying user-centred story maps.

05

Why UX Training?

Builds a shared understanding across the team – beyond departmental boundaries

Practical know-how for immediate use in the project

No prior knowledge required – entry possible at any point

Promotes UX mindset, user focus, and collaboration

Modular structure – flexibly adaptable to target groups and time budgets

What you get
out of it

  • Teams with more UX competence and confidence when dealing with user questions
  • Faster, more informed decisions in day-to-day project work
  • A shared language between product, design, and development
  • Better alignment leads to fewer misunderstandings in design discussions
  • Sustainable capability building rather than one-off impulses

Questions we often hear
before we start

"We want to understand UX better – but don't know where to start."

"How do we bring UX knowledge into the team without overwhelming everyone?"

"Is there something suitable for non-designers too?"